Resources (Global)

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Resources (Global)

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Navigation:  Pandoras Box > User Interface - Master > Tabs Overview > Configuration >

Resources (Global)

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The section Global "Resources" in the Global category from the Configuration tab enables you to set up the general settings for resources to improve your workflow. Note that Global Resource settings influence also remote instances. In a Multi-User environment they are shared with other Places. User Resource settings influence only the local instance.

configuration_resources-global_general
General

- Set maximum DMX File / Folder ID to 255
When checked, the File ID and Folder ID can reach a maximum of 255. The next item would start with 1 (instead of 256) and a consecutive Folder ID. This option is especially useful when working with a lighting desk and / or exchanging thumbnails via CITP.

- Auto Spread Resources after adding to Project
All media files added to the project will automatically be spread to all available Clients (by default). To determine the time of spreading manually, uncheck this option.

- Monitor changes to files on disk
This applies when a file that is part of your Pandoras Box project is saved by another program under the same name, i.e has changed. In versions before 5.5 it was necessary to reload the file manually or to reload the entire PB project to load the new state of the file. Now, you can decide to monitor the hard disk and reload a file automatically as soon as it has changed. If you like to spread it too, please activate the next check box as well " Auto Spread Resources after change to file".
Please note that this only applies to the system from where the file was originally added to the project. If you spread a file and change it on the remote node, you will not see the updated file as the remote disk is not the source disk and was not monitored.

- Auto-Spread Resources after change to file
If a file change is monitored (see check box "Monitor changes to files on disk") it will be spread to available nodes too.

configuration_resources-global_browser-initial-valuesBrowser Initial Values

Choose your preferred Browser Engine that is used to render Browser assets: "Awesomium" or "CEF".
Simply said, CEF uses a newer Chromium version than Awesomium, and Windows XP only supports Awesomium. More details are listed below.

Choose your preferred Browser Engine that is used to render Browser assets: "Awesomium" or "CEF". Please save your project and restart the PB system including all Managers and Clients (!) to apply the change.

CEF and Awesomium are both embedded browser engines based on Chromium, however CEF uses a newer version and updates it occasionally. Currently, PB has embedded the CEF version that is based on Chrome 63. Awesomium is based on Chrome 18. If you like to check the Chromium version that is used, you can refer to web sites like https://whatsmybrowser.org; simply enter the URL in the Inspector of your PB Web Browser asset.

According to their Chromium versions both frameworks support HTML5, Javascript, CSS3 and Silverlight. Since Chromium 56 Flash is blocked. Again, you can use certain web sites to check certain web features, for example https://caniuse.com. It is always recommended to test web sites before using them in a show to verify that the used techniques are working in the embedded Chromium version..

Awesomium supports native single touch events. The support for native multiple touch events in CEF works since version 6.1.3. In former versions, custom JavaScript code is the only possibility for this feature.

Both, CEF and Awesomium, cache the web site first. This process takes some seconds and depends on the web site, but 2-15 seconds is normal. When the site is "ready", Pandoras Box displays it at once.