PB Menu Input

Navigation:  Widget Designer > Nodes > Input Nodes > Pandoras Box Input >

PB Menu Input

prev main next

Navigation:  Widget Designer > Nodes > Input Nodes > Pandoras Box Input >

PB Menu Input

prev main next

Please wait. Due to its content this page might take a while to load...

The PB Menu Input node provides technical information about your Master or Client machine where the PB Menu is already installed.

After adding the node to your WD project, please say "Yes" when you get the following message: "Do you wish to enable PB Menu status checks?" This activates  the PB Menu option "Check Status" in the PB Configuration dialog which opens the UDP port 4999 that is used internally  to receive the Broadcast data. However, as PB Menu and PB Remote also listen to that port, it can happen that your input node receives data even though "Check Status" is inactive. Note that the information in the node updates depending on the "Interval" set in the PB Configuration dialog.

Please note: For using the Projector Calibration Manager in your project, you also need the PB Menu Node.

The node can be found under Nodes > Input Nodes > Pandoras Box > PB Menu

wd_nodes_input_pb-menu

Node properties

IP:

Enter the IP address from your Pandoras Box Master or Client machine and click Connect.  

Node control

With Widget Designer version 6, all nodes support so called node commands. Node commands access functions (i.e methods) from a node and / or set a parameter (i.e. property).

Enter "node", followed by the according ID and a dot and a list will pop up showing all available commands for the node. For instance, Node1.TintColor.SetRGB(125,0,255), colors the node in purple.
In addition, the node properties with a parameter ID (the small superscript number) can be edited via the command Node1.SetParam(ID,new Value) or WDNodeSetParam(NodeID,ParamID,Value).

Node output values

The Node generates the following output:

- Name of the PB machine

- IP-address of Lan1

- MAC address 1

- IP-address of Lan2

- MAC address 2

- Output 1 = resolution and FPS of output 1

- Output 2 = resolution and FPS of output 2

- Dual View = True/ False

- Mode: Master / Client W/F = Master or Client in windowed or fullscreen mode

- GPU Name = Graphics Card

- OS Name = Operating system

- Drive Space

- PB Menu Revision