Object Creation and Export for PB Version 4.5

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Object Creation and Export for PB Version 4.5

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Navigation:  Tools and Other Software > Third Party Software > gmax > Object Creation and Export Using gmax >

Object Creation and Export for PB Version 4.5

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As explained in the introducing chapter you have two opportunities to export your 3D object for Pandoras Box version 4.5 (or higher). You may use the following exporters:
- the Flightsim Aircraft Exporter or
- the Pandoras Box Exporter Script.

The difference between these two exporters is their handling of unit conversion. Via the flightsimulator plugin the scalings are always transformed to an inch based measuring system, the PB Exporter script transforms the units 1:1. Both exporters will give you the same result, but you have to use different PB Native Setup files, which gives you reference to the camera settings inside Pandoras Box.

The flightsimulator plugin can be downloaded separately and be copied to the "plugins" subfolder in the gmax installation folder. Alternatively, you may run the gmax_installer that contains both exporters and other files needed and copies them to the correct directory automatically.

Please restart gmax after copying the plugin files.