Pandoras Box > Device Control > Output Control > Background Color

Background Color

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Background Color

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Navigation:  Pandoras Box > Device Control > Output Control >

Background Color

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device-control_output-layer-bgcolor_srv

The Background Color section allows adjusting the red / green / blue / alpha channels for the main background from the resulting back buffer texture rendered by the graphic card. More information about the back buffer can be found in the chapter Video Processing Pipeline. A possible application for adjusting the background color could be blacklevel compensation when working with multi-softedged projection(s). If you are not familiar how to use the color picker tool, please read the topic "FX Parameter".
Please note:
- In order to see the Output's background color, the Camera's background color alpha channel needs to be set to 0.
- If you like to use the alpha fader from the Output, i.e. clear the back buffer with the transparency channel, tick the option "Enable Alpha Back Buffer" in the Configuration tab > Render Engine.

DMX Control
All Background Color Channels are 8bit.

Red, the default value is set to 0

0...255

Red level, Color Picker

Green, the default value is set to 0

0...255

Green level, Color Picker

Blue, the default value is set to 0

0...255

Blue level, Color Picker

Alpha, the default value is set to 255

0...255

Alpha / transparency level