Light Layer Inspector

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Light Layer Inspector

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The Light Layer Inspector allows you to set up the following:

inspector_light

[ID Start]
Numeric start ID

[Include in Store Active]
Uncheck this option to exclude the layer from the Store Active command.

[Mute External Input]
Tick this check box to block this layer from any external input, like Art-Net, Input Data from Widget Designer etc.

[Shadow Map Size]
Choose from the drop down list how high the resolution from the light texture should be. By default the Shadow Map Size is set to 1024*1024 px.

The example below shows the difference between 256 - 512 - 1024 - 2048 - 4096. Keep in mind that a higher resolution uses more performance.

light_shadow-map_256

light_shadow-map_256_d1

light_shadow-map_256_d2

light_shadow-map_512

light_shadow-map_512_d1

light_shadow-map_512_d2

light_shadow-map_1024

light_shadow-map_1024_d1

light_shadow-map_1024_d2

light_shadow-map_2048

light_shadow-map_2048_d1

light_shadow-map_2048_d2

light_shadow-map_4096

light_shadow-map_4096_d1

light_shadow-map_4096_d2