Background Color

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Background Color

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device-control_output-layer-bgcolor_srv

The Background Color section (only available for Servers) allows adjusting the red / green / blue / alpha channels for the main background from the resulting backbuffer texture rendered by the graphic card. More information about the backbuffer can be found in the chapter Video Processing Pipeline, a possible application for adjusting the background color could be blacklevel compensation when working with multi-softedged projection(s). If you are not familiar how to use the color picker tool, please read the topic "FX Parameter".
Please note: If you like to use the alpha fader, i.e. clear the backbuffer with the transparency channel, you need to enable this feature first. This can be done either in the Configuration tab's section called Local Engine Settings or, if working with a Client in its Inspector.

DMX Control
All Background Color Channels are 8bit.

Red
The default value is set to 0

0...255

Red level, Color Picker

Green
The default value is set to 0

0...255

Green level, Color Picker

Blue
The default value is set to 0

0...255

Blue level, Color Picker

Alpha
The default value is set to 255

0...255

Alpha / transparency level