Background Color

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Background Color

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device-control_camera-layer-bgcolor_srv

The Background Color section (only available for Servers) allows adjusting the red / green / blue / alpha channels for the main background from the resulting texture rendered by the camera (the so called render target). More information about the render target can be found in the chapter Video Processing Pipeline, a possible application for adjusting the background color could be blacklevel compensation when working with multi-softedged projection(s). If you are not familiar how to use the color picker tool, please read the topic "FX Parameter".

DMX Control
All Background Color Channels are 8bit.

Red, the default value is set to 0

0...255

Red level, Color Picker

Green, the default value is set to 0

0...255

Green level, Color Picker

Blue, the default value is set to 0

0...255

Blue level, Color Picker

Alpha, the default value is set to 255

0...255

Alpha / transparency level